| Class and Description |
|---|
| Mmg9Slice
Class that provides 9 slice bitmap scaling support.
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| MmgBmp
Class that wraps the lower level bitmap object.
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| MmgBmp.MmgBmpDrawMode
Drawing mode to determine the best way to handle drawing a bitmap.
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| MmgColor
Class that wraps the lower level color object.
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| MmgContainer
Class that represents a container of MmgObj objects.
|
| MmgEvent
The base event class for event handling.
|
| MmgEventHandler
The base event handler class for event passing.
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| MmgFont
Class that wraps the lower level font class.
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| MmgGameScreen
Class that represents a basic game screen.
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| MmgLabelValuePair
Class that wraps the lower level font class.
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| MmgLoadingBar
Class that creates a loading bar object.
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| MmgLoadingScreen
Class that represents a game loading screen.
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| MmgMenuContainer
A class that contains a collection of MmgMenuItem objects.
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| MmgMenuItem
A class that represents a menu item.
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| MmgObj
The base drawable class of the MmgApi.
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| MmgPen
Main drawing class, wraps lower level drawing classes.
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| MmgPositionTween
Class that provides tween support to an underlying MmgObj instance.
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| MmgRect
A rectangle class that wraps the lower level rectangle class.
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| MmgSizeTween
Class that provides tween support to an underlying MmgObj instance.
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| MmgSound
Class that wraps the underlying sound object.
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| MmgSplashScreen
A class that represents a splash screen.
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| MmgSprite
A class that represents a sprite image.
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| MmgUpdateHandler
Class template for handling update events.
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| MmgVector2
Class that represents a two dimensional vector.
|